![Shaders not supported by this graphics card error in Unity when trying to use my Volumetric Lighting shader, despite having a GTX 750 Ti. Works fine in editor, not in build. : Shaders not supported by this graphics card error in Unity when trying to use my Volumetric Lighting shader, despite having a GTX 750 Ti. Works fine in editor, not in build. :](https://external-preview.redd.it/ic2u5yUL0HaKl0z0-KN08E8vClVmTECgrPrco5VzWNs.jpg?auto=webp&s=3c3f38f59596bc20173a795a28e1cefcb0267a8c)
Shaders not supported by this graphics card error in Unity when trying to use my Volumetric Lighting shader, despite having a GTX 750 Ti. Works fine in editor, not in build. :
Building for iOS: "Shader Is Not Supported On This GPU (none of subshaders/fallbacks are suitable)" · Issue #15 · MarekKowalski/LiveScan3D-Hololens · GitHub
![Measured Materials Library. Shader is not supported on this GPU (none of subshaders/fa - Unity Forum Measured Materials Library. Shader is not supported on this GPU (none of subshaders/fa - Unity Forum](https://forum.unity.com/proxy.php?image=https%3A%2F%2Fi.postimg.cc%2FGtNkn5MS%2Fimage.png&hash=9a716226d873ac6a61d994296b341785)